While hardly high-definition, the audio is sure to strike a nostalgic cord among any gamer old enough to remember DN3D when it originally released. Duke’s one-liners sound just as you remember them. The audio is also ripped from the PC release, so expect a soundtrack that mostly stays in the background, playing almost MIDI-like tunes while you blast alien scum to Hell and back. There are occasional hiccups when a scripted event is loading, but nothing too jarring. You can see pretty far, and the game plays very smoothly, which you would expect for something this old. The environments hold up okay, but the pixelation of the enemies, Babes and interactive things like monitors and weapons definitely date the game. This Megaton Edition renders the game using the same assets that were on the PC release. Simply get your crosshairs aimed close enough, and you’ll hit the enemy. There’s no aiming down the sights, no reloading, no recoil. Aiming can be a bit of a chore, but luckily the game includes auto-aim functionality that makes up for the awkwardness. The ancient controls map fairly well to the Vita, with movement and aiming tied to the analog sticks, and changing weapons mapped to the touchscreen. Cross Buy and Cross Play is supported, as a welcome touch to complete the package. Multiplayer, both ranked and unranked, is also back and ready for action. Available for $9.99 (free if you’re on PS+), you get the definitive base edition of the game, optimized for the aforementioned consoles, plus extra episodes that had released after the game’s original launch.
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